Card Rarity  |  Type Stats Text

1 - Riku LV3
★ Rare
Player / Light

HP5
I still can't vanish
until I see Sora and Kairi again.

2 - Donald Duck LV4
❇ Super-Rare
Friend
You may choose one Magic Card from your deck and reveal it. If you do so, put that card into your hand, and then shuffle your deck.

3 - Goofy LV4
❇ Super-Rare
Friend

HP4
You may choose one Attack Card from your deck and reveal it. If you do so, put that card into your hand, and then shuffle your deck.

4 - Jack Skellington LV1
● Common
Friend
ICY TERROR: All Dark Cards in play and in players' hands lose one level. This effect cannot reduce a card's level below 0.

5 - Jack Skellington LV2
◆ Uncommon
Friend
ICY TERROR: All Dark Cards in play and in players' hands lose two levels. This effect cannot reduce a card's level below 0.

6 - Jack Skellington LV3
★ Rare
Friend
ICY TERROR: All Dark Cards in play and in players' hands lose three levels. This effect cannot reduce a card's level below 0.

7 - Sally LV0
★ Rare
Friend
If this card is discarded from your Friend Area by a card effect, you may choose one "Jack Skellington" card from your Discard Area and put it into your hand.

8 - The Mayor LV0
● Common
Friend
Choose one "Jack Skellington" card from your deck and reveal it. Put that card into your hand, and then shuffle your deck.
Jack! Jack! We have a major crisis!

9 - Zero LV0
◆ Uncommon
Friend
You may choose to discard this card instead of a "Jack Skellington" card you control.

10 - Beast LV1
● Common
Friend
FURIOUS BELLOW: If you discard this card from your Friend Area, choose and discard one Dark/Heartless Card in play of level 2 or below.

11 - Beast LV2
◆ Uncommon
Friend
FURIOUS BELLOW: If you discard this card from your Friend Area, choose and discard one Dark/Heartless Card in play of level 3 or below.

12 - Beast LV3
★ Rare
Friend
FURIOUS BELLOW: If you discard this card from your Friend Area, choose and discard one Dark/Heartless Card in play of level 4 or below.

13 - Hercules LV1
● Common
Friend
ENERGY BURST: Choose one Dark/Heartless Card in play of level 2 or below and return it to the owner's hand.

14 - Hercules LV2
◆ Uncommon
Friend
ENERGY BURST: Choose one Dark/Heartless Card in play of level 3 or below and return it to the owner's hand.

15 - Hercules LV3
★ Rare
Friend
ENERGY BURST: Choose one Dark/Heartless Card in play of level 4 or below and return it to the owner's hand.

16 - Peter Pan LV1
● Common
Friend
TIME-OUT: While this card is taking part in a battle, each Dark/Heartless Card that participates in the battle loses its card text.

17 - Peter Pan LV2
◆ Uncommon
Friend
TIME-OUT: While this card is taking part in a battle, each Dark/Heartless Card that participates in the battle loses its card text.

18 - Peter Pan LV3
★ Rare
Friend
TIME-OUT: While this card is taking part in a battle, each Dark/Heartless Card that participates in the battle loses its card text.

19 - Pluto LV0
◆ Uncommon
Friend
Look at the top card of your deck. Choose to discard it or return it to the top of the deck.

20 - Chip & Dale LV0
❇ Super-Rare
Friend
[limit 1]
MAINTENANCE:
You may take this card from your Friend Area and discard it. If you do so, add all discarded cards into your deck and shuffle it. This card is removed from the game.

21 - Broom LV0
◆ Uncommon
Friend
(You may put more than three copies of this card in your deck. You may also place any number of "Broom" cards into play.)
While "Donald Duck" is in your Friend Area, this card gets +1 Support Value.

22 - Huey LV0
● Common
Friend
Each player draws one less card in the Draw Phase.

23 - Dewey LV0
● Common
Friend
Each player draws one less card in the Draw Phase.

24 - Louie LV0
● Common
Friend
Each player draws one less card in the Draw Phase.

25 - Jiminy Cricket LV0
● Common
Friend
Look at the top three cards of your deck, and return them in any order.
Cricket's the name. Jiminy Cricket, at your service.

26 - King Triton LV2
❇ Super-Rare
Friend
Discard all "Ariel" cards in play.
This card is treated as level 1 when it is placed into play.

27 - Winnie the Pooh LV0
★ Rare
Friend
When this card participates in a challenge, the challenge ends immediately and the result is a tie.

28 - Tidus LV0
◆ Uncommon
Friend
You may choose to discard this card from your Friend Area. If you do so, choose and discard a level 0 Friend or Magic/Friend Card in play.
Hey, Sora! Let's play!

29 - Selphie LV0
◆ Uncommon
Friend
Each player draws one additional card in the Draw Phase.
Ya ready?

30 - Wakka LV0
◆ Uncommon
Friend
Your Player Card gets +1 Attack Value.
Hey, what's happening, man?

31 - Yuffie LV2
★ Rare
Friend
When this card is discarded from your Friend Area, you may choose to lose -1 HP to return it to your hand.
I'm the great ninja Yuffie.

32 - Leon LV4
★ Rare
Friend
This card cannot be discarded unless it has participated in a battle or challenge.
"I think you might've overdone it, Squall."
"That's Leon."

33 - Moogle LV1
★ Rare
Friend
Each player can place Friend Cards of any level into play from their hand.
Kupo!

34 - Mushu LV2
● Common
Magic/Friend
FLAME (Fire effect): You may choose to lose X HP. If you do so, the Support Value of this card is increased by X until the end of the turn.

35 - Mushu LV3
◆ Uncommon
Magic/Friend
FLAME (Fire effect): You may choose to lose X HP. If you do so, the Support Value of this card is increased by X until the end of the turn.

36 - Mushu LV4
★ Rare
Magic/Friend
FLAME (Fire effect): You may choose to lose X HP. If you do so, the Support Value of this card is increased by X until the end of the turn.

37 - Dumbo LV4
● Common
Magic/Friend
SPLASH (Blizzard effect): All Dark/Heartless Cards in play get -1 POW. Any Dark/Heartless Card whose POW is reduced to zero is defeated and discarded.

38 - Tinker Bell LV3
★ Rare
Magic/Friend
REGEN: You gain +2 HP.

39 - Tinker Bell LV4
★ Rare
Magic/Friend
REGEN: You gain +2 HP.

40 - Cura LV2
◆ Uncommon
Magic
- You gain +2 HP.

41 - Curaga LV4
★ Rare
Magic
- You gain +3 HP.

42 - Gravity LV2
● Common
Magic
- Each player must choose and discard a Friend or Magic/Friend Card he/she controls.

43 - Gravira LV3
◆ Uncommon
Magic
- Choose and discard a Friend or Magic/Friend Card in play with a Support Value of 3 or less.

44 - Graviga LV4
★ Rare
Magic
- Choose and discard a Friend or Magic/Friend Card in play with a Support Value of 7 or less.

45 - Stop LV4
● Common
Magic
- Use this card during the Challenge Phase to immediately end a challenge. Resolve the challenge with the cards currently in play.

46 - Stopra LV5
◆ Uncommon
Magic
- Discard your top World Card if it has no Dark Card on it. If you do so, you may draw cards until you have six cards in your hand.
Note: This card can only be used once per turn.

47 - Stopga LV6
★ Rare
Magic
- Discard at least 4 levels' worth of World Cards starting from the top. Only World Cards with no Dark Cards on them can be discarded. If you do so, your opponent cannot draw any cards during his/her next Draw Phase.

48 - Aero LV2
● Common
Magic
- Each player chooses and discards a card from his/her hand.

49 - Fairy Harp
◆ Uncommon
Attack
This card can only be used during a Challenge Phase. Your current total Attack Value and your opponent's current total Attack Value are switched.

50 - Olympia
◆ Uncommon
Attack
This card can only be used during a Challenge Phase.
Discard this card and the card that your opponent just played.

51 - Metal Chocobo
◆ Uncommon
Attack
You may return this card to your hand at the end of the phase.

52 - Oblivion
◆ Uncommon
Attack
[limit 1]

53 - Soul Eater
★ Rare
Attack
This card can only be played by "Riku."
If this card participates in a victorious challenge, your opponent loses one additional HP.
Note: This effect cannot come into play more than once per turn.

54 - Power Wild LV2
● Common
Dark / Heartless
POW 8 -

55 - White Mushroom
● Common
Dark / Heartless
POW 6 The World Card where this card is placed loses its card text except for its Dark Card limit.

56 - Air Soldier LV2
● Common
Dark / Heartless
POW 7 The player who controls the World Card where this card is placed must defeat this card before any other Dark Cards.

57 - Pot Spider LV3
★ Rare
Dark / Heartless
POW 6 The player who controls the World Card where this card is placed loses -1 HP if he/she does not control at least one Friend or Magic/Friend Card.
Note: This effect cannot come into play more than more than once per turn.

58 - Bandit LV3
● Common
Dark / Heartless
POW 9 -

59 - Screwdiver LV4
● Common
Dark / Heartless
POW 12 -

60 - Fat Bandit LV4
◆ Uncommon
Dark / Heartless
POW 11 BOUNCE: Damage done to this card from the opponent's Attack Cards is reduced to 0.

50 - Angel Star LV4
● Common
Dark / Heartless
POW 11 Magice damage done to this card is reduced to 0.

62 - Stealth Sneak LV4
● Common
Dark / Heartless
POW 1 All damage done to this card is reduced to 0.

63 - Aquatank LV5
★ Rare
Dark / Heartless
POW 8 If your opponent's current World Card allows more Dark Cards to be placed on it, you may choose one Dark/Heartless Card from your deck, and play it on that world card. If you do so, shuffle your deck.

64 - Air Pirate LV5
● Common
Dark / Heartless
POW 13 -

65 - Pot Centipede LV5
◆ Uncommon
Dark / Heartless
POW 11 When this card is discarded from play, you may choose up to two "Pot Spider" cards from your Discard Area and put them into your hand.

66 - Search Ghost LV5
◆ Uncommon
Dark / Heartless
POW 9 If you play this card on your opponent's World Card, you may choose one Dark/Villains Card from your deck and reveal it. If you do so, put that card into your hand and shuffle your deck.

67 - Behemoth LV5
★ Rare
Dark / Heartless
POW 13 When the player who controls the World Card where this card is placed chooses to battle against this card, all Friend and/or Magic/Friend Cards he/she controls that are able to battle this card must do so.

68 - Invisible LV5
◆ Uncommon
Dark / Heartless
POW 12 Damage done to this card from your opponent's Friend and Magic/Friend Cards is reduced to 0.

69 - Darkball LV6
● Common
Dark / Heartless
POW 14 -

70 - Guard Armor (arm) LV5
● Common
Dark / Heartless
POW 11 -

71 - Guard Armor (leg) LV6
● Common
Dark / Heartless
POW 12 -

72 - Guard Armor (body) LV7
◆ Uncommon
Dark / Heartless
POW 13 You may play one "Guard Armor (arm)" card and/or one "Guard Armor (leg)" card in addition to this card. All "Guard Armor" cards put into play in this manner count as a single Dark/Heartless Card.
Treat these cards seperately after they have been played.

73 - Defender LV7
● Common
Dark / Heartless
POW 15 -

74 - Parasite Cage LV7
★ Rare
Dark / Heartless
POW 14 Choose a Friend or Magic/Friend Card your opponent controls and place it on this card. The target card's level, Support Value, Magic Value, and card text are lost, but it retains its card name. The target card cannot return to play until this card is defeated.

75 - Darkside LV8
◆ Uncommon
Dark / Heartless
POW 15 Discard all Friend and Magic/Friend Cards with a level of 1 or less in play.

76 - Queen of Hearts LV8
◆ Uncommon
Dark / Villains
POW 15 This card and all other Dark/Villains Cards in play get +1 POW.

77 - Hades LV8
◆ Uncommon
Dark / Villains
POW 16 Discard all "Hercules" cards in play.
No player can play "Hercules" cards.

78 - Clayton LV8
◆ Uncommon
Dark / Villains
POW 15 The player who controls the World Card where this card is placed cannot choose to escape if he/she does not control at least one Friend or Magic/Friend Card.

79 - Jafar LV8
◆ Uncommon
Dark / Villains
POW 17 Discard all "Aladdin" cards in play.
No player can play "Aladdin" or "Genie" cards.

80 - Ursula LV8
★ Rare
Dark / Villains
POW 18 Discard all "Ariel" cards in play.
No player can play "Ariel" cards.

81 - Oogie Boogie LV8
★ Rare
Dark / Villains
POW 18 Discard all "Jack Skellington" cards in play.
No player can play "Jack Skellington" cards.

82 - Captain Hook LV8
★ Rare
Dark / Villains
POW 17 Discard all "Peter Pan" cards in play.
No player can play "Peter Pan" or "Tinker Bell" cards.

83 - Maleficent LV8
★ Rare
Dark / Villains
POW 17 Discard all "Beast" cards in play.
No player can play "Beast" cards.

84 - Destiny Islands LV1
★ Rare
World
- [Dark 1]
You may choose one level 0 Friend or Magic/Friend Card from your deck and reveal it. If you do so, put that card into your hand and shuffle your deck.

85 - Disney Castle LV1
★ Rare
World
- [Dark Cards cannot be placed on this card.]
Draw one card.
Note: You cannot play another "Disney Castle" card directly onto this World Card.

86 - Wonderland LV1
● Common
World
- [Dark 1]
You must discard a random card from your hand, then draw a card from your deck.

87 - Wonderland LV3
◆ Uncommon
World
- [Dark 3]
Friend Cards, Magic/Friend Cards, and Dark Cards cannot be played here.

88 - Olympus Coliseum LV2
★ Rare
World
- [Dark No-limit] - Any number of Dark Cards may be played here.
You may choose one "Hercules" card of level 3 or above from your deck and reveal it. If you do so, put that card into your hand and shuffle your deck.

89 - Olympus Coliseum LV3
◆ Uncommon
World
- [Dark 3]
Magic Cards cannot be played here.

90 - Atlantica LV2
◆ Uncommon
World
- [Dark 2]
Attack Cards cannot be played here.

91 - Halloween Town LV2
★ Rare
World
- [Dark No-limit] - Any number of Dark Cards may be played here.
You may choose one "Jack Skellington" card from your deck and reveal it. If you do so, put that card into your hand and shuffle your deck.

92 - Halloween Town LV3
● Common
World
- [Dark 3]
You must discard a random card from your hand.

93 - Neverland LV1
● Common
World
- [Dark 1]
Any player who plays a World Card with the same card name and level as a World Card already in play must discard a card from his/her hand.

94 - Hundred Acre Wood LV0
❇ Super-Rare
World
- [limit 1] [Dark Cards cannot be placed on this card.]
Players must discard their entire hand.

95 - Hollow Bastion LV3
● Common
World
- [Dark 3]
You get -2 Attack Value while fighting Dark Cards placed on this World Card.

96 - End of the World LV3
❇ Super-Rare
World
- [Dark 3]
Your opponent may place Dark Cards of any level on this World Card.

97 - Riku LV3
❇ Super-Rare
Player / Light

HP5
I still can't vanish
until I see Sora and Kairi again.

98 - Jack Skellington LV3
❇ Super-Rare
Friend
ICY TERROR: All Dark Cards in play and in players' hands lose three levels. This effect cannot reduce a card's level below 0.

99 - Sally LV0
❇ Super-Rare
Friend
If this card is discarded from your Friend Area by a card effect, you may choose one "Jack Skellington" card from your Discard Area and put it into your hand.

100 - Beast LV1
❇ Super-Rare
Friend
FURIOUS BELLOW: If you discard this card from your Friend Area, choose and discard one Dark/Heartless Card in play of level 2 or below.

101 - Beast LV2
❇ Super-Rare
Friend
FURIOUS BELLOW: If you discard this card from your Friend Area, choose and discard one Dark/Heartless Card in play of level 3 or below.

102 - Beast LV3
❇ Super-Rare
Friend
FURIOUS BELLOW: If you discard this card from your Friend Area, choose and discard one Dark/Heartless Card in play of level 4 or below.

103 - Hercules LV1
❇ Super-Rare
Friend
ENERGY BURST: Choose one Dark/Heartless Card in play of level 2 or below and return it to the owner's hand.

104 - Hercules LV2
❇ Super-Rare
Friend
ENERGY BURST: Choose one Dark/Heartless Card in play of level 3 or below and return it to the owner's hand.

105 - Hercules LV3
❇ Super-Rare
Friend
ENERGY BURST: Choose one Dark/Heartless Card in play of level 4 or below and return it to the owner's hand.

106 - Peter Pan LV1
❇ Super-Rare
Friend
TIME-OUT: While this card is taking part in a battle, each Dark/Heartless Card that participates in the battle loses its card text.

107 - Peter Pan LV2
❇ Super-Rare
Friend
TIME-OUT: While this card is taking part in a battle, each Dark/Heartless Card that participates in the battle loses its card text.

108 - Peter Pan LV3
❇ Super-Rare
Friend
TIME-OUT: While this card is taking part in a battle, each Dark/Heartless Card that participates in the battle loses its card text.

109 - Winnie the Pooh LV0
❇ Super-Rare
Friend
When this card participates in a challenge, the challenge ends immediately and the result is a tie.

110 - Yuffie LV2
❇ Super-Rare
Friend
When this card is discarded from your Friend Area, you may choose to lose -1 HP to return it to your hand.
I'm the great ninja Yuffie.

111 - Leon LV4
❇ Super-Rare
Friend
This card cannot be discarded unless it has participated in a battle or challenge.
"I think you might've overdone it, Squall."
"That's Leon."

112 - Moogle LV1
❇ Super-Rare
Friend
Each player can place Friend Cards of any level into play from their hand.
Kupo!

113 - Dumbo LV4
❇ Super-Rare
Magic/Friend
SPLASH (Blizzard effect): All Dark/Heartless Cards in play get -1 POW. Any Dark/Heartless Card whose POW is reduced to zero is defeated and discarded.

114 - Tinker Bell LV3
❇ Super-Rare
Magic/Friend
REGEN: You gain +2 HP.

115 - Tinker Bell LV4
❇ Super-Rare
Magic/Friend
REGEN: You gain +2 HP.

116 - Soul Eater
❇ Super-Rare
Attack
This card can only be played by "Riku."
If this card participates in a victorious challenge, your opponent loses one additional HP.
Note: This effect cannot come into play more than once per turn.

117 - Behemoth LV5
❇ Super-Rare
Dark / Heartless
POW 13 When the player who controls the World Card where this card is placed chooses to battle against this card, all Friend and/or Magic/Friend Cards he/she controls that are able to battle this card must do so.

118 - Parasite Cage LV7
❇ Super-Rare
Dark / Heartless
POW 14 Choose a Friend or Magic/Friend Card your opponent controls and place it on this card. The target card's level, Support Value, Magic Value, and card text are lost, but it retains its card name. The target card cannot return to play until this card is defeated.

119 - Queen of Hearts LV8
❇ Super-Rare
Dark / Villains
POW 15 This card and all other Dark/Villains Cards in play get +1 POW.

120 - Hades LV8
❇ Super-Rare
Dark / Villains
POW 16 Discard all "Hercules" cards in play.
No player can play "Hercules" cards.

121 - Clayton LV8
❇ Super-Rare
Dark / Villains
POW 15 The player who controls the World Card where this card is placed cannot choose to escape if he/she does not control at least one Friend or Magic/Friend Card.

122 - Jafar LV8
❇ Super-Rare
Dark / Villains
POW 17 Discard all "Aladdin" cards in play.
No player can play "Aladdin" or "Genie" cards.

123 - Ursula LV8
❇ Super-Rare
Dark / Villains
POW 18 Discard all "Ariel" cards in play.
No player can play "Ariel" cards.

124 - Oogie Boogie LV8
❇ Super-Rare
Dark / Villains
POW 18 Discard all "Jack Skellington" cards in play.
No player can play "Jack Skellington" cards.

125- Captain Hook LV8
❇ Super-Rare
Dark / Villains
POW 17 Discard all "Peter Pan" cards in play.
No player can play "Peter Pan" or "Tinker Bell" cards.

126 - Maleficent LV8
❇ Super-Rare
Dark / Villains
POW 17 Discard all "Beast" cards in play.
No player can play "Beast" cards.

127 - Destiny Islands LV1
❇ Super-Rare
World
- [Dark 1]
You may choose one level 0 Friend or Magic/Friend Card from your deck and reveal it. If you do so, put that card into your hand and shuffle your deck.

128 - Disney Castle LV1
❇ Super-Rare
World
- [Dark Cards cannot be placed on this card.]
Draw one card.
Note: You cannot play another "Disney Castle" card directly onto this World Card.