Card Rarity  |  Type Stats Text

1 - Sora LV3
✪ Promo
Player / Light

HP3
-

2 - Riku LV2
✪ Promo
Player / Light

HP7
We've always been rivals, haven't we?
You've always pushed me as I've always pushed you.

3 - Riku LV2 (Foil)
✪ Promo
Player / Light

HP7
We've always been rivals, haven't we?
You've always pushed me as I've always pushed you.

4 - Simba LV1
✪ Promo
Magic/Friend

-
["SIMBA" limit 3]
PROUD ROAR:
Each player must choose and discard a Friend or Magic/Friend Card he/she controls.

5 - Simba LV1 (Foil)
✪ Promo
Magic/Friend

-
["SIMBA" limit 3]
PROUD ROAR:
Each player must choose and discard a Friend or Magic/Friend Card he/she controls.

6 - Tinker Bell LV1
✪ Promo
Magic/Friend
REGENE: You gain +2 HP.

7 - Tinker Bell LV1 (Foil)
✪ Promo
Magic/Friend
REGENE: You gain +2 HP.

8 - Sora LV1
✪ Promo
Player/Light

HP7
So, Kairi's home is out there somewhere, right?

9 - Sora LV1 (Foil)
✪ Promo
Player/Light

HP7
So, Kairi's home is out there somewhere, right?

10 - Cid LV1
✪ Promo
Friend
You may discard this card from your Friend Area. If you do so, you may discard any number of cards from your hand and draw the same number of new cards.

11 - Cid LV1 (Foil)
✪ Promo
Friend
You may discard this card from your Friend Area. If you do so, you may discard any number of cards from your hand and draw the same number of new cards.

12 - Tigger LV1
✪ Promo
Friend
After playing this card, you may immediately stand up, jump around and shout "Huhuhuh!" If you do so, the Support Value of Tigger is doubled until it leaves play.
"Huhuhuh!"

13 - Tigger LV1 (Foil)
✪ Promo
Friend
After playing this card, you may immediately stand up, jump around and shout "Huhuhuh!" If you do so, the Support Value of Tigger is doubled until it leaves play.
"Huhuhuh!"

14 - Sora LV2
✪ Promo
Player/Light

HP5
If you are challenged by your opponent, this card gets +4 Attack Value during that challenge.
You might not hear it, but right now it's loud and clear. And it's telling me you're on the wrong side!

15 - Sora LV2 (Foil)
✪ Promo
Player/Light

HP5
If you are challenged by your opponent, this card gets +4 Attack Value during that challenge.
You might not hear it, but right now it's loud and clear. And it's telling me you're on the wrong side!

16 - Kairi LV0
✪ Promo
Friend
If you discard this card from your Friend Area, choose one Dark Card from your opponent's Friend Area and discard it.
He's far away. But I know we'll see him again.

17 - Kairi LV0 (Foil)
✪ Promo
Friend
If you discard this card from your Friend Area, choose one Dark Card from your opponent's Friend Area and discard it.
He's far away. But I know we'll see him again.

18 - Daisy Duck LV0
✪ Promo
Friend
If "Donald Duck" is in your Friend Area, it gets +3 Support Value.

19 - Daisy Duck LV0 (Foil)
✪ Promo
Friend
If "Donald Duck" is in your Friend Area, it gets +3 Support Value.

20 - Snow White LV1
✪ Promo
Friend/Princess
While you have seven or more Friend Cards in your Friend Area, you HP cannot go below 1.

21 - Snow White LV1 (Foil)
✪ Promo
Friend/Princess
While you have seven or more Friend Cards in your Friend Area, you HP cannot go below 1.

22 - Cinderella LV1
✪ Promo
Friend/Princess
Discard four or more Friend/Princess Cards from your Friend Area to choose one "End of the World" card from your deck and reveal it. Place it in your hand and shuffle your deck.

23 - Cinderella LV1 (Foil)
✪ Promo
Friend/Princess
Discard four or more Friend/Princess Cards from your Friend Area to choose one "End of the World" card from your deck and reveal it. Place it in your hand and shuffle your deck.

24 - Aurora LV1
✪ Promo
Friend/Princess
The "Dragon Maleficent" card may not be played while any player has tree or more Friend/Princess Cards in his/her Friend Area.

25 - Aurora LV1 (Foil)
✪ Promo
Friend/Princess
The "Dragon Maleficent" card may not be played while any player has tree or more Friend/Princess Cards in his/her Friend Area.

26 - Belle LV1
✪ Promo
Friend/Princess
While this card is in your Friend Area, you may play a "Beast" cards of any level.

27 - Belle LV1 (Foil)
✪ Promo
Friend/Princess
While this card is in your Friend Area, you may play a "Beast" cards of any level.

28 - Sora LV3
✪ Promo
Player/Light

HP4
-

29 - Key Art 1
✪ Promo
Event
- All players lose -1 HP.

30 - Key Art 1 (Foil)
✪ Promo
Event
- All players lose -1 HP.

31 - Key Pack Tip #1
✪ Promo
Tip Card
- Aladdin - The Power of the Lamp - With a better support value than Donald Duck and a better magic value than Goofy, Aladdin is a great choice for players wanting a good attack value from a Friend that can still cast lower level magic spells. Be sure to remember Aladdin's pal, Genie! Play Aladdin in your friend area and use his magic to summon the powerful Genie cards!

Note: Make sure your Aladdin cards have a high enough magic value to play the Genie cards in your deck.

32 - Key Pack Tip #2
✪ Promo
Tip Card
- Simba - The Proud King - Simba is a great card to have in your deck when you need to slow your opponent down. His Proud Roar ability allows a player to discard one, two, or even all of his opponent's Friends and Magic/Friends. Beware when playing this card since you will also have to discard the same amount as your opponent if you have them. This is a great card to play when your opponent has just assembled a lot of Friends in order to defeat a group of high level monsters. Summon Simba to discard them and letyour opponent know who is King of the Jungle!

33 - Key Pack Tip #3
✪ Promo
Tip Card
- Traverse Town - Frequent Traveler - Do not worry if you don't have high level World Cards to start with! It is often better to play lower level worlds such as the Level 1 Traverse Town. Although it takes longer to get to the 13 level mark to win the game, you only have to deal with one Dark card at a time on these World Cards. Therefore, these cards are often better to bring into play during late game situations to avoid getting stuck on a high level World Card capable of holding several high level Dark Cards. Just remember to include enough to add up to 13 so you will be able to win the game!

34 - Key Pack Tip #4
✪ Promo
Tip Card
- Cure - Healing Hand - Often overlooked because of its common rarity, the Cure spell can be a life saver! Instantly healing one Health Point, players using higher level Player Cards often forget to include Cure spells since they have a superior attack power. However, higher level Player Cards have lower Heart Points to begin with and can easily become weakened by several successful Challenges by their opponent. That's when the Cure spell comes in handy and allows you to bounce back and regain some of your health to continue to battle!

35 - Key Pack Tip #5
✪ Promo
Tip Card
- Attack Card - Divine Intervention - The Divine Rose is a great common attack card that holds its own against rarer attack cards. In fact, Divine Rose is tied for the highest initial strength with the rare card, Oathkeeper. Remember to use more than one Divine Rose if you need to since playing two at the same time allows you to increase the total attack value to a whopping 12!

36 - X Card
✪ Promo
Tip Card
- -